Modern, lightweight, and fully customizable NUI menu for player animations with smart object interactions. 100% client-side, zero server load.
- Highlights
- ⚡ Standalone & client-only (no DB, no server logic)
- 🌐 Localization: RU/EN
- 🧭 Fast binds: Alt+1..8 and 2-key combos (e.g., Alt+G, F1+1)
- 🔎 Searchable animation library
- 🪑 Smart interactions: sit/lie/play on nearby objects (chairs, benches, beds, pianos, etc.)
- 🧩 Favorites for quick access
- 🛑 Quick Stop key for current animation
Demo Videos
What’s Inside
- 📚 Large curated library: categories Gestures, Dances, Emotes
- 🖱️ Clean Vue UI with smooth lists and tooltips
- 🧠 Object-aware interactions with fallback logic (filters out scenarios that fail on certain models)
- 🔒 KVP-based persistence for favorites and keybinds
Controls (Default)
- 🗝️ Open Menu: U or /anim1
- ⌨️ Quick Slots: hold Alt + press 1..8
- ⌨️ 2-Key Combos: set directly in UI (e.g., Alt+G)
- 🛑 Stop Animation: X (configurable)
Installation (Tebex / Drag & Drop)
- Place the resource into resources/[wizard]/wizard_animation
- Add to server.cfg:
- ensure wizard_animation
- (Optional) Open config.lua and tune language, hotkeys, and animations
- Restart resource or server
Configuration
- config.lua:
- Config.Locale = 'ru' | 'en'
- Config.CommandOpen (default anim1)
- Config.OpenHotkey (enable/disable, key, label)
- Config.Animations list with:
- Type Anim (Dict/Body/Flag)
- Type Emote (EmoteType)
- Type Scenario (Scenario)
- config_interact.lua:
- Interaction/stop keys, object sets, and scenario presets for chairs/benches/sofas/beds/stools/pianos, etc.
- Favorites & binds stored in KVP (no database needed)
Compatibility
- ✅ RedM (fx_version adamant)
- ✅ Framework-agnostic (works with any RP setup)
- ✅ Designed for performance (no server ticks, minimal footprint)
Support & Links
- 💬 Discord (support & updates): https://discord.com/invite/MbYS6JbXaJ
Why Servers Love It
- 🔧 Easy to customize and extend (clean, readable code)
- 🚫 Zero server overhead
- 🎯 Players get instant access to expressive emotes and immersive object actions
Ready to give your players a beautiful, powerful animation experience — with no server-side headaches.